
Setup
Nanome is device-agnostic — best experienced in VR or MR, but no headset is required. Jump in from any browser and start exploring molecules right away.
Try WebWhich Device?
Download the latest version of Nanome on your XR device. You can always start first on web.
Meta Quest

About
Nanome on Meta Quest is a fully immersive molecular visualization experience. Explore proteins, ligands, and drug candidates in 3D with hand tracking and controller support.
Sideload
Prefer to sideload the .APK? Follow this tutorial.
Nanome Classic
The platform that put molecular visualization in a headset. Compatible with all major XR hardware.
Windows 10+
PCVR
Also on
Minimum Specs
- OS: Windows 10
- Processor: Intel i7
- Memory: 8 GB RAM
- Graphics: GTX 1070
- Storage: 256 GB
Release Notes & Prior Versions
Important: Previous V2 releases are intended for enterprise and commercial deployments where a specific, matching version of the Workspace API and MARA has been deployed. If you are not running a dedicated deployment with a version-matched backend, please use the latest release at the top of this page.
New Features and Improvements
- 2.5.0:
- Torsion Angle Tool — interactively rotate dihedral angles with real-time strain coloring (green→yellow→red gradient)
- Trajectory Playback — load and scrub molecular dynamics frame-by-frame, synced across users (2,000 frame limit)
- Web ↔ XR Collaboration — web and Quest users now share the same live session with cursors, voice, and real-time sync
- Projects & Permissions — project-based workspace organization with owner/editor/viewer access and public sharing
- Interaction Analysis — visualize, annotate, and report on chemical interactions with hover highlighting
- New File Formats — load MAE, PSE/MOE, PQR as entries into existing workspaces, plus improved PDB parsing
- Electrostatic Surface Potential (ESP) Maps — custom color ramps with adjustable scales, synced across users
- User Focus Mode — highlight and focus on specific users or components with persistent visual emphasis
- Scene Management — save/restore point-of-view per scene, apply transforms across scenes, recenter view
- MARA Workspace Viewer redesign with chat, pinned messages, user follow, and avatar support
- Public workspaces with anonymous access — no login required to view shared workspaces
- 2.5.1:
- WebGL instanced atomistic rendering — Large structures and 20,000+ atom MD trajectories now play back in real time on WebGL with dramatically reduced memory use.
- Skybox selection — A new settings dropdown lets users pick VR background environments and toggle ground plane visibility.
- Stepper controls — Distance Filter and Electrostatic Ramp panels replace sliders with numeric input + hold-to-repeat steppers for precise XR adjustment.
Optimizations and Fixes
- 2.5.0:
- Persistent surface caching (including WebGL) — surfaces load instantly on revisit instead of recomputing
- 30+ bug fixes across rendering, controllers, workspace management, tools, and networking
- Fixed surface computation lag and concurrent execution issues
- Fixed workspace loading freeze, unexpected movement, and synchronization issues
- Improved PDB atom element detection and nucleic acid support for ribbon selection
- 2.5.1:
- Torsion haptics — VR controllers now vibrate as the torsion angle changes for a more tactile sense of conformational adjustment.
- Torsion menu cleanup — Empty structures are now hidden from the torsion tool menu.
- Torsion performance — Significant performance improvements during active torsion editing.
- Trajectory stability — Optimized trajectory network usage.
- Frame navigation tooltips — Previous/Next Frame buttons now show tooltips in the trajectory panel.
- Structure group auto-expand/collapse — Groups now expand when shown and collapse when hidden, matching the web UI.
- Project permission label — Project permission level is now shown as a label, and the options menu is disabled for non-editable roles.
- Camera follow pitch offset — Following another user now correctly accounts for pitch offset.
- WebGL memory — Increased RAM allocation for the WebGL client to support larger sessions.
- Recenter Self countdown — Improved sound and increased volume for better feedback.